DJMiner8nationDB_ɟ'ryICO AB΢((applDJMh'codetSTR$^Tbmp't)tFRM -qtAIB0Tbmp"a2qTbmp"b4tFRM7)Tbmp*9sTbmp*:sTbmp*;sTbmp*sTbmp+a?sTbmp+@sTbmp,)AsTbmp,BsTbmp,CsTbmp-UDsTbmp-EsTbmp.FstFRM GstFRMHWMBARITbmpITbmppJ6TaltJTaltKdataKuTaltKTaltKTbmpL Tbmp8L0TbmpLTcodeLxtAINLtaicLtverLHz!Nu;|HmAHPNOJ@POgHm/BNOr2HA:p- ?@BNOr2HA<p0rAA?pp0rAAr2tCC(3p0rAA1SPOg RCp- @e^RDp-@eJ`@x`v`p0rAA0gJCg0@r2pAAApRJDg60@r20@AAApRp-S@@d40@r20R@AAApRp- S@@d0R@r2pAAApRJDg40R@r20@AAApRp-S@@d20R@r20R@AAApRJDg0p02AAAApRp-S@@d.p02RAAAApRRCp- @eRDp-@eOLNu #/?<Hm?</ pAA0/?p4o rEEEp`/Wf pO L NuJ/.gp`/fX Sm mg/<?-NO p- Hm \Of -f/<?-NO\O`p`/Sf|Rm `p`/Uf`p`Sf pO L Nu`g|pfTfLv`*x`p0rAA0RDp- @eRCp-@ezv`x`p0rEEEffp`WgJDg0@r2pAA0g$0@r2pAAp0g0JCgP0@r20@AA0g*0@r20@AAp0gp-S@@dL0@r20R@AA0g(0@r20R@AAp0gp- S@@d0R@r2pAA0g"0R@r2pAAp0g6JCgL0R@r20@AA0g(0R@r20@AAp0gp-S@@dH0R@r20R@AA0g&0R@r20R@AAp0gJCgBp02AAA0g"p02AAAr0 gJp-S@@drp02RAAA0gTp02RAAAr0 f4p`SfRm ??HxNPO`??HxNbzPORDp- @eRCp-@eJfJg|+o`Ng|J/g?/?/HxNPO`?/?/HxNPO0- WgN 2JgN`JgNpO L NuH QOB| mg/<?-NO\Ox`v`p0rEEEg2p`Sg(`HW??N?/ ?/ ?<*HxN.O`2f,p`Sf"HW??N?/ ?/ ?<*HxNORCp- @etRDp-@e`POLNu/?<'tNOs/NO6?NOs/NOBB-|| mO g/< ?-NO\O&Nu/x`Nt`>p0rAAAg p`Sffp`Wgp(NuRBp- @eRDp-@ep(Nu/ O$o?o ?oHoHoNO 0-R@?@0-R@?@ p- R@D@r- @?A p-R@D@r-@?AHo?/?/NOJOf pO $_Nu0-o 0-oJo lAHP?<AHPNOBoO JolAHP?<AHPNOBoO 0o 5@0o 4p- S@jl$AHP?<AHPNOp- S@5@O p-S@Rl"AHP?<AHPNOp-S@4O pO $_Nuboard x is negativeMineApp.cboard y is negativeMineApp.ccolumn out of boundsMineApp.crow out of boundsMineApp.cHQOvxzp>p?@?|?|B'0/m?0/m?Ho//"/-NO OL8NuHOxvzHW?/(?/(NZp*AA0/,?pp`/POJ@gS@gS@g S@g"`4v`Hv`D -f/gv`0v`,/g|`|v`A|HP?<fAHPNOO A800 D*f6p/g,z/ SEd8D+a?/?/?//$NO `?/?/?//$NO O LxNuunhandled game piece stateMineApp.cH:(/v?</ GOf</ NO\O?/ NO6\O0@gS@gS@gS@g`x` x`x`xz?</ NO\O?/ NO\O/NOJ@XOgz?</ NO\O?/ NO\O/NOJ@XOgzEAHPHmNOJ@POfD`4Jg fD`$AHPAHPAHP?<NOoO mg&J-fB?-NO\O`?-?-?-NO\OB-?</ NO\O?/ NO\O/NOJ@XOg|B-?</ NO\O?/ NO\O/NOJ@XOg|/-f /-g ?-NTO|/ NOpPOLNuElvisWasHereOHo(?</BNOr2HA>p- ?@BNOr2HA:8PO`6`:p0rEEEfp`Sgp`Wg``RCp- @e6p0rEEEfp`Sgp`Wg``SC`p-@ep86`8p0rEEEfp`Sgp`Wg``HRCp- @e6p0rEEEfp`Sgp`Wg``SC`??HxNPO` SfHo?+?+N@POgJ-gFB-NO+@?-NZ mTOg$ -fBg0m H@R@??-NO\ORm|NOHr2/ANOЯ+@|`x Sf A|HPHmNOJ@POf^?<hNOTO`R Sf?+NOLNu SfNOs/NOqNx|XO` SfNOs(H/ N>/ NOqNV|POO LNuElvisWasHereH0&o Sf26+?NOo$H/ NOt\O0@g` Hz/ NOPOpL NupL NuJ/fXJ-fRJ-fL -gDp- Hm m/<?-NO\O` Bg0m H@R@??-NORm\ONuQOBW?|?|?|HW?/?/NOONu2/t0/@g Ae Ac A gJ/ g A g A ftNuHOJ-gvNO*HoHo HoNOJ/O f@Hop/@NOVDH?/ ?/NB-JO f>J-g8N&`2e,Ho<?/ ?/N^B-JO f J-gNJg$NO(g ѭ?-N+DTOO L8Nu/ UO$o Rf<0* @g je jc" j g0* @g j g< j g4/ NOJXOf(HW/ HxNOJO f/ NJXOf/ NOXOTO$_NuOBB'NNOJ\OgHxHoNO o POf<0/@g o e o c" o g0/@g o gD o g /Ogp/@`&pgp/@`pgp/@`p/@HxHo HxHx<NO>?@OO Nu/OHWHoHoNO6O gAJHP?<8A\HPNOpO&Nu o?(/(?N&//////NO O &NuError launching applicationStartupCode.cGame Instructions The game consists of a map, where a number of hidden mines lay, scattered across the field. The number of mines in the map is indicated by the number at the top of the screen. Your objective is to find out where each of the mines are located without hurting yourself. To uncover an area of the map, tap on it. This will reveal the number of adjacent mines, if any. But if you uncovered a mine, well, it was nice knowing you. There are two ways to mark a square as a mine: 1. tap on the square once while holding the page-up or the page-down button. 2. tap the pen on the square and hold it until the flag appears (about 1/2 second). The mine counter at the top of the display indicates how many mines still need to be marked. To undo marking a square marked as a mine, either once again tap on the square while holding the page-up or the page-down button or you can hold the pen on the square until the flag dissapears.. In the full version of the game, the level of difficulty can be modified by choosing the Preferences item from the Game menu. The trial version allows only the first 2 levels. The program uses the Elvis Sound Engine, if installed, for game sound. For more information about Elvis, to check for DJMiner updates, or to find more palm software visit: www.beiks.com d$dd^^`bbbb___ ______"____________________________________________________________________________________________________!__="_>bbb_____ ________ _______________________________________________________&__________bbbb`^^dd2 Zr$Fr\"b )DJ Miner )Version 2.0_ !vBlack Peppers Studios :Copyright 2002 (c) Beiks LLC www.beiks.com  OK  `Based On Mine Hunt by Palm, Inc. lMusic & sound effects: +with "a ! www.blackpep.com &+ Register *)Elvis Sound Engine QS/W development: David Jones   Ymore info... ``9`{`? ll or orllv}rv}x222ܥھ22ۥھپᥥھپ22 $? 0@ <J2@x@!~!~ ~&&&&&&&&&&&&&&&&&&&&&౱&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& ``9`{`?ll or orllv}rv}x222ܥھ22ۥھپᥥھپ222 0Xv(PreferencesGame Difficulty: OK$$ CancelVx Sound Effects and Musicax Sound Effects OnlyISound Settings:lx No Soundz; Show GridOz: Use Mapsx Kids%x Explorers0x Old Miners;x Professionals xxxxxxxxxxxx xx}xx}xx}}}xx}xx}}}}xxx}}}}}}}}xxx}}}}xxx}xx}}}xx}xx}xx xx}x}}}}}}}}}}}x}}}x}}}xx}}}}x}x}}}}xx}}}x}}}x}}}}}}}}}}}x}xx xxxxxxxx}}}}xxeeeexx}}}}xxeeeexxxxxxxxxxxxxxxx   xxxxxexxeexxxexxexxexxexxexxxx xxxxxxeexxxexxexxxxxexxexxxexxxexxxxxeeeexxxxxxx xxxxxx}}xxx}xxwxxxxxwxxwwxxxxxwxx}xxwxx}}xxxxx xxxxx}xxx}}xxx}x}xxx}}}}}xxxxx}xxx}xx}xxxx xxxxxxx}}}}xx}xxxxx}xxxx}}}xxxxxx}xxxxx}xx}xx}xxx}}xxxxxx xrrxxr}}xx}xxxx}xxxx}}}xxx}xx}xx}xx}xxx}}xxxxxx xxxxxxxx}}}}}xx}xxx}xxxxxx}xx}xxx}xxx}xxx}xxx}xxxxx xxxxxx}}xxx}xx}xx}xx}xxx||xxx}xx|xx}xx}xxx}}xxxxxx2PL  bx Register !} @ <$ OK Enter Registration Code:< bxDJ MinerB't}  p@P a1$ jBdIoeP|fghGameInstructionsPreferences-About DJ MinerRegister DJ Miner B d SA1 u2e1 T1 DJ MinerThis feature not available in the trial version. You can register at www.beiks.com.OKSystem IncompatibleSystem Version 3.5 or greater is required to run this application.OK0******@((Mine HuntCONGRATULATIONS - YOU WON!OKMine HuntStart a new game?YesNo @?}>0@ ?<DJ MinerGames2.0